Discussione: Missioni MP e PVP
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Vecchio 14-01-14, 18:30   #17
QuartoColono
 
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Data Registrazione: Jun 2009
Località: Pianeta Terra... a volte anche no
Messaggi: 1,147
Predefinito Silent Justice

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Si può giocare anche in SP.

Description:
You are a NATO elite Spec-Ops team that needs to save the day and needs to do it 'Swift', 'Silent', and 'Deadly'.
This mission is designed for real coop engagement in a military tactical way. Though also playable in SP (if you manage your AI team properly).


Briefing:
PRIMARY OBJECTIVE:
Yesterday a NATO chopper was shot down over the west coast of Altis by the Iranian forces.
The chopper was transporting a high ranking officer that had 'top secret' documents with him. We can not let the Iranians get a hold of those very sensitive files, we need them back ASAP.

According to our intel both the pilot and the officer are alive and and held captive.
We do not know the location of where they are being held, but according to our intel there is an Iranian officer at a millitary depot who has a laptop with him that contains info about the hostages location.

We want your team to head out there and retrieve the laptop from the depot.
After you have extracted the laptop data and know the location of the hostages you need to advance to their location and free them.
Make sure you have the secret documents with you before you leave the AO. Your primary task is to retrieve the files. Do not mess this up!


SECONDARY OBJECTIVE:
Further intel shows that the Iranians have new experimental chemical agents in their possession.
The agents are being transported in 3 seperate suitcases and are somewhere located within the AO.
The secret Service was able to place tracer beacons on the suitcases so that you are able to track them down if you are with in 250 meters of a suitcase.
If you can retrieve them all and bring them back to HQ then we can analyze the chemichal agents.


Features:
Customized Gear (stealth)
Opfor has no NVG's, but instead uses flashlights.
Players also have no NVGs, but you do have NVG scopes (experiment - WIP)
Custom locations made with all the ArmA 3 assets (WIP)
No respawn (don't be a rambo)
Video intro / briefing cutscene
Increased difficulty over time
Custom music and sounds (more will be added)
Zone restriction (first 2 locations)
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